Supported AE Features & Formats

Supported Effects

We currently support this list of effects:

  • Fast Blur
  • Exposure
  • Directional Blur
  • Tint
  • Tritone
  • Threshold
  • Hue/Saturation
  • Ramp

Support Details

Fast Blur

  • Bluriness: supported and keyframable
  • Blur Dimensions: supported but not keyframable
  • Repeat Edge Pixels: ignored

Directional Blur

  • Direction: supported and keyframable
  • Blur Length: supported and keyframable

Bilateral Blur

  • Radius: supported and keyframable
  • Threshold: supported but not keyframable
  • Colorize: ignored

Exposure

  • Channels: Master only, not keyframable
  • Master > Exposure: supported and keyframable
  • Master > Offset: unsupported
  • Master > Gamma Correction: supported and keyframable

Tint

  • Map Black To: supported but not keyframable
  • Map White To: supported but not keyframable
  • Amount to Tint: supported and keyframable

Tritone

  • Highlights: supported but not keyframable
  • Midtones: supported but not keyframable
  • Shadows: supported but not keyframable
  • Blend With Original: supported and keyframable

Threshold

  • Level: supported and keyframable

Hue/Saturation

  • Channel Control: Master, Reds, Greens & Blues supported
  • Channel Range: ignored
  • Master Hue: supported
  • Master Saturation: supported
  • Master Lightness: supported
  • Colorize: supported
  • Colorize Hue: supported but not keyframable
  • Colorize Saturation: supported but not keyframable
  • Colorize Lightness: supported but not keyframable

Ramp

  • Start / End of Ramp: supported but not keyframable
  • Start / End Color: supported but not keyframable
  • Ramp Shape: supported but not keyframable
  • Ramp Scatter: ignored
  • Blend With Original: supported but not keyframable

Supported File Types

Graphical Assets

  • Png files
  • Jpeg files

Video Assets

  • h264 files in *.mp4, *.flv, *.f4v or *.mov container
  • QT Animation files
  • on2 VP6 files, including Alpha channel, in *.flv container

Font files

If you use a special font file in your project, and if you have the correct licences, we need to install them separatly on our servers. We support *.otf or *.ttf files as long as they don’t have any special character in their filename, or in their font name.